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Modern Warfare II: Warzone 2.0 Changes and Details

A deep dive looking at all the new content coming to Warzone 2.0.


The long-awaited release of Warzone 2.0 is just a few short months away. Players are seemingly fed up with Caldera so it can't come soon enough. With the release of Warzone 2.0 comes not 1 but 2 major new game modes that could change how people play and perceive Call of Duty completely.

Warzone 2.0 will release with a totally new map called Al Mazrah, the biggest map yet. This dessert location hosts a bunch of new POI's and some familiar ones too. Those of you who played the original Modern Warfare 2 (2009) will recognise Dome, Terminal, and Quarry to name a few. These have all become points of interest in the new Warzone 2.0 map.

What to Expect

Warzone 2.0 introduces an overhaul of nearly all the systems and mechanics from WZ1. With new looting systems, armour changes and the way in which you retrieve your loadout have all been updated. Let's take a closer look at the major changes coming to the game.


The biggest change with Warzone 2.0 is the looting system. Players use a backpack for their items. The backpack will have limited space so players will need to manage their inventory wisely, no more picking up unnecessary ammo types. Loot will spawn in more logical places, med-kits will spawn in bathrooms or ammo on shelves for example, gone are the days were its all on the floor. From the footage we have seen loot seems far more scarce in Warzone 2.0 compared to the original.


Loadouts are gone, kind of. You will not be able to buy a loadout for you and your team from a buy-station. Players will instead buy individual weapons from the shop for themselves. It has been stated that Loadouts can still be obtained in some capacity and honestly, we wouldn't be surprised if this is reverted back after players give feedback on the new system after launch.


These AI fortified locations will offer loot galore. You'll earn cash and other rewards for entering and clearing these locations across Al Mazrah. The biggest of these rewards is the location of a 'Blacksite'. We don't really know what these Blacksite's are yet, but Infinity Ward did say you'll be able to obtain a traditional Loadout from them.

Zone Closure changes

The Gas Zone will now separate into 3 circles before closing back into one final one. This shakes up the current system and forces players to not only think further ahead but pushes them into game defining combat sooner rather than later.


The Gulag is now 2 vs 2, players will be teamed up with a random from another team to battle their way out of the Gulag. AI will be roaming around inside the Gulag to make things harder. If you find and kill these AI, they will drop a key that you can use to breakout out of the Gulag, this replaces the flag capture mechanic of Warzone 1. We're less excited with this system for the simple fact that you could end up fighting 1 vs 2 if your teammate rage quits or disconnects.


Swimming is coming to Warzone 2.0. Al Mazrah has an ocean, rivers and even a sunken city so the ability to swim is essential. You'll be able to dive, shoot and use equipment from under the water.


Cars and trucks are now fully destructible. You'll be able to blow off tyres (and repair them) and shoot off doors. You can even hang out of the windows while in the passenger seat. Driving will consume fuel, you will need to head to a gas station to refuel the vehicles every so often.

Final Thoughts

Lots of big changes are coming with Warzone 2.0. We can honestly say that we welcome the changes. Warzone needs to take the next step forward and really freshen itself up after so many years of essentially being the same game with different skins.

Warzone 2.0 releases on November 16th 2022.



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