
Treyarch has released some Black Ops 6 Zombies Season 02 Patch Notes for the February 3rd update that has just rolled out that fixes various bugs and issues for Zombies and Multiplayer. This update includes fixes for Ranked Play, Zombies, Multiplayer, UI, Stability, and more.
The main Zombies fix in this update was a patch to stop players exploiting the momentarily overpowered Hand Cannon glitch that allowed them to complete The Tomb Main Quest by skipping certain steps.
Black Ops 6 Zombies and Multiplayer Patch Notes

GLOBAL
UI
Addressed an issue where mode specific tags were not present for some cosmetic and functional items.
Ranked Play Cross-Play
General
Addressed an issue where “Cross-Play On (Consoles Only) and “Cross-Play Off” settings were being reset when relaunching Call of Duty.
MULTIPLAYER
Challenges
Addressed an issue that prevented the “Redemption Arc” Calling Card Challenge from tracking properly.
Stability
Various stability fixes.
Ranked Play
Vote to Forfeit is something we’ve wanted to get into Ranked Play for long time and we’re excited to see it getting added to the competitive experience with Season 02. We know it can be frustrating having to play out the rest of the match when a Ranked Play teammate quits and leaves your team shorthanded, or sometimes a match just isn’t going your team’s way. Vote to Forfeit makes it easy to end a match early, take the loss, and move on to the next game on your terms.
Vote to Forfeit
Vote to Forfeit allows players to vote with their team to end a match early if the team is getting blown out or if they've lost a teammate.
Forfeit Votes can be initiated via the in-game Options Menu. Each player can only initiate one Forfeit Vote per match.
Hold the assigned button/key to vote if another player on your team initiates a Vote.
Forfeited matches count as a standard Ranked Play loss and do not incur penalties or suspensions.
SR Loss Forgiveness will apply after Forfeited matches to prevent SR losses if a matchmade teammate had previously quit the Forfeited match.
ZOMBIES
Maps
The Tomb
Addressed an issue where an Aether Lantern could be unbreakable if it was frozen before starting a Constellation puzzle.
Support
We recently mentioned we're focused on the player experience and not getting in the way of fun in Zombies, and we stand by that when it comes to creative strats and (most) speedrunning tactics. This was a case where an unintended exploit allowed players to trivialize parts of the mode we all love, and could cheapen the experience of reaching high rounds or completing the Main Quest, which should feel like an accomplishment. We're focused on closing exploits like these in the early days of each map to allow everyone to experience the level of challenge our designers intended. So before anyone asks: no, the zombies didn't complain about this one.
Closed an exploit where the Hand Cannon was causing boosted damage well outside the range of designed balance.
Stability
Various stability fixes.
Follow us on Social Media for more
Follow us on X (formerly Twitter) for Daily Call of Duty News, Guides and more.
Comments